. . . Parametric Engineering Knowledge BackboneSM

Link to Paul's Dialog Page: http://www.walden3d.com/dialog/paul

The following was put together using the logic of G. Spencer-Brown's "The Laws of Form" on a flight from Houston to Provo following a discussion with Paul concerning parametric engineering.

  1. Peform Engineering
    1. Robotic Manufacturing of Objects
    2. Assembly of Objects
      1. Simulate in Virtual Reality (IDEF-2)
        1. Derive Parametric Patterns
          1. Define Engineering Data Types
            1. Define Engineering Physical Properties
              1. Define Size
                1. Define Points
                2. Define Lines
                3. Define Frameworks
                4. Define Surfaces
                5. Define Volumes
              2. Define Material
                1. Define State
                  1. Define Gas
                  2. Define Liquid
                  3. Define Solid
                2. Define Weight
                3. Define Density
                  1. Define Porosity
                4. Define Texture
                  1. Define Porosity
                5. Define Color
              3. Define Movement
                1. iDefine Temperature
                2. Define Pressure
                3. Define Dispersion
                4. Define Coeficient of Friction
                5. Define Flow
                  1. Define Distance
                  2. Define Velocity
                  3. Define Acceleration
              4. Define Breaking Point
                1. Define Tension
                2. Define Stress
                3. Define Strain
            2. Define Engineering Analogs
              1. Define Engineering Objects
              2. Define Engineering Processes
                1. Define Workflow IDEF-3
              3. Define Exceptions
          2. Collect Project Data
            1. Make Field Measurements
            2. Extract Measurements from Dumb CAD Vectors
            3. Translate Measurements from Surfaces
        2. Define Engineering Objects (IDEF-1X)
        3. Define Engineering Processes (IDEF-0)
      2. Interactive Modification of Objects and Processes in Virtual Reality
    3. Initiation of Processes Using Objects
    4. Operation and Maintenance
  2. Continue to Make a Difference

This page is at: http://www.walden3d.com/paul/parametric_engineerin.html Updated: 10 May 2003

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